Flutter Engine
UnicodeUtils.h
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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <cstdint>
18 
19 namespace minikin {
20 
21 void ParseUnicode(uint16_t* buf,
22  size_t buf_size,
23  const char* src,
24  size_t* result_size,
25  size_t* offset);
26 
27 std::vector<uint16_t> parseUnicodeStringWithOffset(const std::string& in,
28  size_t* offset);
29 std::vector<uint16_t> parseUnicodeString(const std::string& in);
30 
31 // Converts UTF-8 to UTF-16.
32 std::vector<uint16_t> utf8ToUtf16(const std::string& text);
33 
34 } // namespace minikin
void ParseUnicode(uint16_t *buf, size_t buf_size, const char *src, size_t *result_size, size_t *offset)
std::vector< uint16_t > parseUnicodeString(const std::string &in)
std::vector< uint16_t > parseUnicodeStringWithOffset(const std::string &in, size_t *offset)
std::vector< uint16_t > utf8ToUtf16(const std::string &text)