Flutter Engine
The Flutter Engine
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#include <memory>
#include <vector>
#include "flutter/impeller/core/texture.h"
#include "impeller/core/shader_types.h"
#include "impeller/geometry/color.h"
#include "impeller/geometry/gradient.h"
Go to the source code of this file.
Classes | |
struct | impeller::StopData |
Namespaces | |
namespace | impeller |
Functions | |
std::shared_ptr< Texture > | impeller::CreateGradientTexture (const GradientData &gradient_data, const std::shared_ptr< impeller::Context > &context) |
Create a host visible texture that contains the gradient defined by the provided gradient data. More... | |
std::vector< StopData > | impeller::CreateGradientColors (const std::vector< Color > &colors, const std::vector< Scalar > &stops) |
Populate a vector with the color and stop data for a gradient. More... | |