This is the complete list of members for GrSPIRVUniformHandler, including all inherited members.
addUniform(const GrProcessor *owner, uint32_t visibility, SkSLType type, const char *name, const char **outName=nullptr) | GrGLSLUniformHandler | inline |
addUniformArray(const GrProcessor *owner, uint32_t visibility, SkSLType type, const char *name, int arrayCount, const char **outName=nullptr) | GrGLSLUniformHandler | inline |
fProgramBuilder | GrGLSLUniformHandler | protected |
getRTFlipOffset() const | GrSPIRVUniformHandler | |
getUniformCStr(UniformHandle u) const override | GrSPIRVUniformHandler | virtual |
getUniformMapping(const GrProcessor &owner, SkString rawName) const | GrGLSLUniformHandler | |
getUniformVariable(UniformHandle u) const override | GrSPIRVUniformHandler | virtual |
GrD3DPipelineStateBuilder | GrSPIRVUniformHandler | friend |
GrDawnProgramBuilder | GrSPIRVUniformHandler | friend |
GrGLSLUniformHandler(GrGLSLProgramBuilder *program) | GrGLSLUniformHandler | inlineexplicitprotected |
kSamplerTextureDescriptorSet enum value | GrSPIRVUniformHandler | |
kUniformBinding enum value | GrSPIRVUniformHandler | |
kUniformDescriptorSet enum value | GrSPIRVUniformHandler | |
kUniformsPerBlock | GrSPIRVUniformHandler | static |
liftUniformToVertexShader(const GrProcessor &owner, SkString rawName) | GrGLSLUniformHandler | |
numUniforms() const override | GrSPIRVUniformHandler | inlinevirtual |
uniform(int idx) override | GrSPIRVUniformHandler | inlinevirtual |
uniform(int idx) const override | GrSPIRVUniformHandler | inlinevirtual |
UniformHandle typedef | GrGLSLUniformHandler | |
UniformInfoArray typedef | GrSPIRVUniformHandler | |
~GrGLSLUniformHandler() | GrGLSLUniformHandler | inlinevirtual |