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static float | SkDrawShadowMetrics::divide_and_pin (float numer, float denom, float min, float max) |
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SkScalar | SkDrawShadowMetrics::AmbientBlurRadius (SkScalar height) |
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SkScalar | SkDrawShadowMetrics::AmbientRecipAlpha (SkScalar height) |
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SkScalar | SkDrawShadowMetrics::SpotBlurRadius (SkScalar occluderZ, SkScalar lightZ, SkScalar lightRadius) |
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void | SkDrawShadowMetrics::GetSpotParams (SkScalar occluderZ, SkScalar lightX, SkScalar lightY, SkScalar lightZ, SkScalar lightRadius, SkScalar *blurRadius, SkScalar *scale, SkVector *translate) |
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void | SkDrawShadowMetrics::GetDirectionalParams (SkScalar occluderZ, SkScalar lightX, SkScalar lightY, SkScalar lightZ, SkScalar lightRadius, SkScalar *blurRadius, SkScalar *scale, SkVector *translate) |
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bool | SkDrawShadowMetrics::GetSpotShadowTransform (const SkPoint3 &lightPos, SkScalar lightRadius, const SkMatrix &ctm, const SkPoint3 &zPlaneParams, const SkRect &pathBounds, bool directional, SkMatrix *shadowTransform, SkScalar *radius) |
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void | SkDrawShadowMetrics::GetLocalBounds (const SkPath &path, const SkDrawShadowRec &rec, const SkMatrix &ctm, SkRect *bounds) |
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