Flutter Engine
The Flutter Engine
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#include "impeller/renderer/backend/vulkan/render_pass_builder_vk.h"
#include <vector>
#include "impeller/renderer/backend/vulkan/formats_vk.h"
Go to the source code of this file.
Namespaces | |
namespace | impeller |
Functions | |
void | impeller::InsertBarrierForInputAttachmentRead (const vk::CommandBuffer &buffer, const vk::Image &image) |
Inserts the appropriate barriers to ensure that subsequent commands can read from the specified image (itself a framebuffer attachment) as an input attachment. More... | |
Variables | |
constexpr auto | impeller::kSelfDependencySrcStageMask |
constexpr auto | impeller::kSelfDependencySrcAccessMask |
constexpr auto | impeller::kSelfDependencyDstStageMask |
constexpr auto | impeller::kSelfDependencyDstAccessMask |
constexpr auto | impeller::kSelfDependencyFlags = vk::DependencyFlagBits::eByRegion |