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UniformManager.cpp File Reference
#include "src/gpu/graphite/UniformManager.h"
#include "src/gpu/graphite/PipelineData.h"

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Namespaces

namespace  skgpu
 
namespace  skgpu::graphite
 

Functions

static std::pair< SkSLType, intskgpu::graphite::adjust_for_matrix_type (SkSLType type, int count)