Flutter Engine
The Flutter Engine
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scene.cc File Reference
#include "flutter/lib/ui/compositing/scene.h"
#include "flutter/fml/trace_event.h"
#include "flutter/lib/ui/painting/display_list_deferred_image_gpu_skia.h"
#include "flutter/lib/ui/painting/image.h"
#include "flutter/lib/ui/painting/picture.h"
#include "flutter/lib/ui/ui_dart_state.h"
#include "flutter/lib/ui/window/platform_configuration.h"
#include "third_party/skia/include/core/SkImageInfo.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/tonic/converter/dart_converter.h"
#include "third_party/tonic/dart_args.h"
#include "third_party/tonic/dart_binding_macros.h"
#include "third_party/tonic/dart_library_natives.h"

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Namespaces

namespace  flutter
 

Functions

 flutter::IMPLEMENT_WRAPPERTYPEINFO (ui, Scene)
 
static sk_sp< DlImage > flutter::CreateDeferredImage (bool impeller, std::unique_ptr< LayerTree > layer_tree, fml::TaskRunnerAffineWeakPtr< SnapshotDelegate > snapshot_delegate, fml::RefPtr< fml::TaskRunner > raster_task_runner, fml::RefPtr< SkiaUnrefQueue > unref_queue)