Flutter Engine
The Flutter Engine
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#include "src/text/gpu/TextBlob.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/private/SkColorData.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkCPUTypes.h"
#include "src/core/SkDevice.h"
#include "src/core/SkFontPriv.h"
#include "src/core/SkMaskFilterBase.h"
#include "src/core/SkPaintPriv.h"
#include "src/core/SkScalerContext.h"
#include "src/text/GlyphRun.h"
#include "src/text/gpu/SDFTControl.h"
#include "src/text/gpu/SlugImpl.h"
#include "src/text/gpu/SubRunAllocator.h"
#include "src/text/gpu/SubRunContainer.h"
#include <memory>
#include <utility>
Go to the source code of this file.
Namespaces | |
namespace | sktext |
namespace | sktext::gpu |
Functions | |
sk_sp< Slug > | sktext::gpu::MakeSlug (const SkMatrix &drawMatrix, const sktext::GlyphRunList &glyphRunList, const SkPaint &paint, SkStrikeDeviceInfo strikeDeviceInfo, sktext::StrikeForGPUCacheInterface *strikeCache) |