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SkFeatures.h
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1/*
2 * Copyright 2022 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef SkFeatures_DEFINED
9#define SkFeatures_DEFINED
10
11#if !defined(SK_BUILD_FOR_ANDROID) && !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_WIN) && \
12 !defined(SK_BUILD_FOR_UNIX) && !defined(SK_BUILD_FOR_MAC)
13
14 #ifdef __APPLE__
15 #include <TargetConditionals.h>
16 #endif
17
18 #if defined(_WIN32) || defined(__SYMBIAN32__)
19 #define SK_BUILD_FOR_WIN
20 #elif defined(ANDROID) || defined(__ANDROID__)
21 #define SK_BUILD_FOR_ANDROID
22 #elif defined(linux) || defined(__linux) || defined(__FreeBSD__) || \
23 defined(__OpenBSD__) || defined(__sun) || defined(__NetBSD__) || \
24 defined(__DragonFly__) || defined(__Fuchsia__) || \
25 defined(__GLIBC__) || defined(__GNU__) || defined(__unix__)
26 #define SK_BUILD_FOR_UNIX
27 #elif TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
28 #define SK_BUILD_FOR_IOS
29 #else
30 #define SK_BUILD_FOR_MAC
31 #endif
32#endif // end SK_BUILD_FOR_*
33
34
35#if defined(SK_BUILD_FOR_WIN) && !defined(__clang__)
36 #if !defined(SK_RESTRICT)
37 #define SK_RESTRICT __restrict
38 #endif
39#endif
40
41#if !defined(SK_RESTRICT)
42 #define SK_RESTRICT __restrict__
43#endif
44
45#if !defined(SK_CPU_BENDIAN) && !defined(SK_CPU_LENDIAN)
46 #if defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
47 #define SK_CPU_BENDIAN
48 #elif defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
49 #define SK_CPU_LENDIAN
50 #elif defined(__sparc) || defined(__sparc__) || \
51 defined(_POWER) || defined(__powerpc__) || \
52 defined(__ppc__) || defined(__hppa) || \
53 defined(__PPC__) || defined(__PPC64__) || \
54 defined(_MIPSEB) || defined(__ARMEB__) || \
55 defined(__s390__) || \
56 (defined(__sh__) && defined(__BIG_ENDIAN__)) || \
57 (defined(__ia64) && defined(__BIG_ENDIAN__))
58 #define SK_CPU_BENDIAN
59 #else
60 #define SK_CPU_LENDIAN
61 #endif
62#endif
63
64#if defined(__i386) || defined(_M_IX86) || defined(__x86_64__) || defined(_M_X64)
65 #define SK_CPU_X86 1
66#endif
67
68#if defined(__loongarch__) || defined (__loongarch64)
69 #define SK_CPU_LOONGARCH 1
70#endif
71
72/**
73 * SK_CPU_SSE_LEVEL
74 *
75 * If defined, SK_CPU_SSE_LEVEL should be set to the highest supported level.
76 * On non-intel CPU this should be undefined.
77 */
78#define SK_CPU_SSE_LEVEL_SSE1 10
79#define SK_CPU_SSE_LEVEL_SSE2 20
80#define SK_CPU_SSE_LEVEL_SSE3 30
81#define SK_CPU_SSE_LEVEL_SSSE3 31
82#define SK_CPU_SSE_LEVEL_SSE41 41
83#define SK_CPU_SSE_LEVEL_SSE42 42
84#define SK_CPU_SSE_LEVEL_AVX 51
85#define SK_CPU_SSE_LEVEL_AVX2 52
86#define SK_CPU_SSE_LEVEL_SKX 60
87
88/**
89 * SK_CPU_LSX_LEVEL
90 *
91 * If defined, SK_CPU_LSX_LEVEL should be set to the highest supported level.
92 * On non-loongarch CPU this should be undefined.
93 */
94#define SK_CPU_LSX_LEVEL_LSX 70
95#define SK_CPU_LSX_LEVEL_LASX 80
96
97// TODO(brianosman,kjlubick) clean up these checks
98
99// Are we in GCC/Clang?
100#ifndef SK_CPU_SSE_LEVEL
101 // These checks must be done in descending order to ensure we set the highest
102 // available SSE level.
103 #if defined(__AVX512F__) && defined(__AVX512DQ__) && defined(__AVX512CD__) && \
104 defined(__AVX512BW__) && defined(__AVX512VL__)
105 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SKX
106 #elif defined(__AVX2__)
107 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_AVX2
108 #elif defined(__AVX__)
109 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_AVX
110 #elif defined(__SSE4_2__)
111 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSE42
112 #elif defined(__SSE4_1__)
113 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSE41
114 #elif defined(__SSSE3__)
115 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSSE3
116 #elif defined(__SSE3__)
117 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSE3
118 #elif defined(__SSE2__)
119 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSE2
120 #endif
121#endif
122
123#ifndef SK_CPU_LSX_LEVEL
124 #if defined(__loongarch_asx)
125 #define SK_CPU_LSX_LEVEL SK_CPU_LSX_LEVEL_LASX
126 #elif defined(__loongarch_sx)
127 #define SK_CPU_LSX_LEVEL SK_CPU_LSX_LEVEL_LSX
128 #endif
129#endif
130
131// Are we in VisualStudio?
132#ifndef SK_CPU_SSE_LEVEL
133 // These checks must be done in descending order to ensure we set the highest
134 // available SSE level. 64-bit intel guarantees at least SSE2 support.
135 #if defined(__AVX512F__) && defined(__AVX512DQ__) && defined(__AVX512CD__) && \
136 defined(__AVX512BW__) && defined(__AVX512VL__)
137 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SKX
138 #elif defined(__AVX2__)
139 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_AVX2
140 #elif defined(__AVX__)
141 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_AVX
142 #elif defined(_M_X64) || defined(_M_AMD64)
143 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSE2
144 #elif defined(_M_IX86_FP)
145 #if _M_IX86_FP >= 2
146 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSE2
147 #elif _M_IX86_FP == 1
148 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSE1
149 #endif
150 #endif
151#endif
152
153// ARM defines
154#if defined(__arm__) && (!defined(__APPLE__) || !TARGET_IPHONE_SIMULATOR)
155 #define SK_CPU_ARM32
156#elif defined(__aarch64__)
157 #define SK_CPU_ARM64
158#endif
159
160// All 64-bit ARM chips have NEON. Many 32-bit ARM chips do too.
161#if !defined(SK_ARM_HAS_NEON) && defined(__ARM_NEON)
162 #define SK_ARM_HAS_NEON
163#endif
164
165#endif // SkFeatures_DEFINED