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This is the complete list of members for GrVkPipelineStateDataManager, including all inherited members.
copyUniforms(void *dest, const void *src, int numUniforms, SkSLType uniformType) const | GrUniformDataManager | protected |
fUniformData | GrUniformDataManager | mutableprotected |
fUniforms | GrUniformDataManager | protected |
fUniformsDirty | GrUniformDataManager | mutableprotected |
fUniformSize | GrUniformDataManager | protected |
fWrite16BitUniforms | GrUniformDataManager | protected |
getBufferPtrAndMarkDirty(const Uniform &uni) const | GrUniformDataManager | protected |
GrGLSLProgramDataManager() | GrGLSLProgramDataManager | inlineprotected |
GrUniformDataManager(uint32_t uniformCount, uint32_t uniformSize) | GrUniformDataManager | |
GrVkPipelineStateDataManager(const UniformInfoArray &, uint32_t uniformSize, bool usePushConstants) | GrVkPipelineStateDataManager | |
markDirty() | GrUniformDataManager | inline |
releaseData() | GrVkPipelineStateDataManager | |
set(UniformHandle u, const void *v) const | GrUniformDataManager | inlineprotected |
set1f(UniformHandle, float v0) const override | GrUniformDataManager | virtual |
set1fv(UniformHandle, int arrayCount, const float v[]) const override | GrVkPipelineStateDataManager | virtual |
set1i(UniformHandle, int32_t) const override | GrUniformDataManager | virtual |
set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override | GrVkPipelineStateDataManager | |
GrGLSLProgramDataManager::set1iv(UniformHandle, int arrayCount, const int v[]) const =0 | GrGLSLProgramDataManager | pure virtual |
set2f(UniformHandle, float, float) const override | GrUniformDataManager | virtual |
set2fv(UniformHandle, int arrayCount, const float v[]) const override | GrVkPipelineStateDataManager | virtual |
set2i(UniformHandle, int32_t, int32_t) const override | GrUniformDataManager | virtual |
set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override | GrVkPipelineStateDataManager | |
GrGLSLProgramDataManager::set2iv(UniformHandle, int arrayCount, const int v[]) const =0 | GrGLSLProgramDataManager | pure virtual |
set3f(UniformHandle, float, float, float) const override | GrUniformDataManager | virtual |
set3fv(UniformHandle, int arrayCount, const float v[]) const override | GrUniformDataManager | virtual |
set3i(UniformHandle, int32_t, int32_t, int32_t) const override | GrUniformDataManager | virtual |
set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override | GrUniformDataManager | |
GrGLSLProgramDataManager::set3iv(UniformHandle, int arrayCount, const int v[]) const =0 | GrGLSLProgramDataManager | pure virtual |
set4f(UniformHandle, float, float, float, float) const override | GrUniformDataManager | virtual |
set4fv(UniformHandle, int arrayCount, const float v[]) const override | GrUniformDataManager | virtual |
set4i(UniformHandle, int32_t, int32_t, int32_t, int32_t) const override | GrUniformDataManager | virtual |
set4iv(UniformHandle, int arrayCount, const int32_t v[]) const override | GrUniformDataManager | |
GrGLSLProgramDataManager::set4iv(UniformHandle, int arrayCount, const int v[]) const =0 | GrGLSLProgramDataManager | pure virtual |
setMatrices(UniformHandle, int arrayCount, const float matrices[]) const | GrUniformDataManager | inlineprotected |
setMatrix2f(UniformHandle, const float matrix[]) const override | GrUniformDataManager | virtual |
setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override | GrVkPipelineStateDataManager | virtual |
setMatrix3f(UniformHandle, const float matrix[]) const override | GrUniformDataManager | virtual |
setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override | GrUniformDataManager | virtual |
setMatrix4f(UniformHandle, const float matrix[]) const override | GrUniformDataManager | virtual |
setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const override | GrUniformDataManager | virtual |
setRuntimeEffectUniforms(SkSpan< const SkRuntimeEffect::Uniform >, SkSpan< const UniformHandle >, SkSpan< const Specialized >, const void *src) const | GrGLSLProgramDataManager | |
setRuntimeEffectUniforms(SkSpan< const SkRuntimeEffect::Uniform > uniforms, SkSpan< const UniformHandle > handles, const void *src) const | GrGLSLProgramDataManager | inline |
setSkM44(UniformHandle, const SkM44 &) const | GrGLSLProgramDataManager | |
setSkMatrix(UniformHandle, const SkMatrix &) const | GrGLSLProgramDataManager | |
setv(UniformHandle u, int arrayCount, const void *v) const | GrUniformDataManager | inlineprotected |
Specialized enum name | GrGLSLProgramDataManager | |
UniformInfoArray typedef | GrVkPipelineStateDataManager | |
uploadUniforms(GrVkGpu *gpu, VkPipelineLayout, GrVkCommandBuffer *commandBuffer) | GrVkPipelineStateDataManager | |
~GrGLSLProgramDataManager() | GrGLSLProgramDataManager | inlinevirtual |