This is the complete list of members for impeller::TextureGLES, including all inherited members.
AttachmentType enum name | impeller::TextureGLES | |
Bind() const | impeller::TextureGLES | |
Cast(Texture &base) | impeller::BackendCast< TextureGLES, Texture > | inlinestatic |
Cast(const Texture &base) | impeller::BackendCast< TextureGLES, Texture > | inlinestatic |
Cast(Texture *base) | impeller::BackendCast< TextureGLES, Texture > | inlinestatic |
Cast(const Texture *base) | impeller::BackendCast< TextureGLES, Texture > | inlinestatic |
GenerateMipmap() | impeller::TextureGLES | |
GetCoordinateSystem() const | impeller::Texture | |
GetFBO() const | impeller::TextureGLES | inline |
GetGLHandle() const | impeller::TextureGLES | |
GetMipCount() const | impeller::Texture | |
GetTextureDescriptor() const | impeller::Texture | |
GetType() const | impeller::TextureGLES | |
IsOpaque() const | impeller::Texture | |
IsSliceInitialized(size_t slice) const | impeller::TextureGLES | |
IsWrapped enum name | impeller::TextureGLES | |
IsWrapped() const | impeller::TextureGLES | inline |
MarkSliceInitialized(size_t slice) const | impeller::TextureGLES | |
mipmap_generated_ | impeller::Texture | protected |
NeedsMipmapGeneration() const | impeller::Texture | |
SetAsFramebufferAttachment(GLenum target, AttachmentType attachment_type) const | impeller::TextureGLES | |
SetContents(const uint8_t *contents, size_t length, size_t slice=0, bool is_opaque=false) | impeller::Texture | |
SetContents(std::shared_ptr< const fml::Mapping > mapping, size_t slice=0, bool is_opaque=false) | impeller::Texture | |
SetCoordinateSystem(TextureCoordinateSystem coordinate_system) | impeller::Texture | |
Texture(TextureDescriptor desc) | impeller::Texture | explicitprotected |
TextureGLES(ReactorGLES::Ref reactor, TextureDescriptor desc) | impeller::TextureGLES | |
TextureGLES(ReactorGLES::Ref reactor, TextureDescriptor desc, IsWrapped wrapped) | impeller::TextureGLES | |
Type enum name | impeller::TextureGLES | |
WrapFBO(ReactorGLES::Ref reactor, TextureDescriptor desc, GLuint fbo) | impeller::TextureGLES | static |
~Texture() | impeller::Texture | virtual |
~TextureGLES() override | impeller::TextureGLES | |