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This is the complete list of members for SkARGB32_Black_Blitter, including all inherited members.
allocBlitMemory(size_t sz) | SkBlitter | inlinevirtual |
blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override | SkARGB32_Black_Blitter | virtual |
blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override | SkARGB32_Black_Blitter | virtual |
blitAntiRect(int x, int y, int width, int height, SkAlpha leftAlpha, SkAlpha rightAlpha) | SkBlitter | virtual |
blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override | SkARGB32_Black_Blitter | virtual |
blitFatAntiRect(const SkRect &rect) | SkBlitter | |
blitH(int x, int y, int width) override | SkARGB32_Blitter | virtual |
blitMask(const SkMask &, const SkIRect &) override | SkARGB32_Opaque_Blitter | virtual |
blitRect(int x, int y, int width, int height) override | SkARGB32_Blitter | virtual |
blitRectRegion(const SkIRect &rect, const SkRegion &clip) | SkBlitter | |
blitRegion(const SkRegion &clip) | SkBlitter | |
blitV(int x, int y, int height, SkAlpha alpha) override | SkARGB32_Blitter | virtual |
Choose(const SkPixmap &dst, const SkMatrix &ctm, const SkPaint &paint, SkArenaAlloc *, bool drawCoverage, sk_sp< SkShader > clipShader, const SkSurfaceProps &props) | SkBlitter | static |
ChooseSprite(const SkPixmap &dst, const SkPaint &, const SkPixmap &src, int left, int top, SkArenaAlloc *, sk_sp< SkShader > clipShader) | SkBlitter | static |
fBlitMemory | SkBlitter | protected |
fColor | SkARGB32_Blitter | protected |
fDevice | SkRasterBlitter | protected |
fPMColor | SkARGB32_Blitter | protected |
isNullBlitter() const | SkBlitter | virtual |
requestRowsPreserved() const | SkBlitter | inlinevirtual |
SkARGB32_Black_Blitter(const SkPixmap &device, const SkPaint &paint) | SkARGB32_Black_Blitter | inline |
SkARGB32_Blitter(const SkPixmap &device, const SkPaint &paint) | SkARGB32_Blitter | |
SkARGB32_Opaque_Blitter(const SkPixmap &device, const SkPaint &paint) | SkARGB32_Opaque_Blitter | inline |
SkRasterBlitter(const SkPixmap &device) | SkRasterBlitter | inline |
UseLegacyBlitter(const SkPixmap &, const SkPaint &, const SkMatrix &) | SkBlitter | static |
~SkBlitter() | SkBlitter | virtual |