Flutter Engine
The Flutter Engine
GrD3DOpsRenderPass Member List

This is the complete list of members for GrD3DOpsRenderPass, including all inherited members.

begin()GrOpsRenderPass
bindBuffers(sk_sp< const GrBuffer > indexBuffer, sk_sp< const GrBuffer > instanceBuffer, sk_sp< const GrBuffer > vertexBuffer, GrPrimitiveRestart=GrPrimitiveRestart::kNo)GrOpsRenderPass
bindPipeline(const GrProgramInfo &, const SkRect &drawBounds)GrOpsRenderPass
bindTextures(const GrGeometryProcessor &, const GrSurfaceProxy *const geomProcTextures[], const GrPipeline &)GrOpsRenderPass
clear(const GrScissorState &scissor, std::array< float, 4 > color)GrOpsRenderPass
clearStencilClip(const GrScissorState &scissor, bool insideStencilMask)GrOpsRenderPass
draw(int vertexCount, int baseVertex)GrOpsRenderPass
drawIndexed(int indexCount, int baseIndex, uint16_t minIndexValue, uint16_t maxIndexValue, int baseVertex)GrOpsRenderPass
drawIndexedIndirect(const GrBuffer *drawIndirectBuffer, size_t bufferOffset, int drawCount)GrOpsRenderPass
drawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance, int baseVertex)GrOpsRenderPass
drawIndexPattern(int patternIndexCount, int patternRepeatCount, int maxPatternRepetitionsInIndexBuffer, int patternVertexCount, int baseVertex)GrOpsRenderPass
drawIndirect(const GrBuffer *drawIndirectBuffer, size_t bufferOffset, int drawCount)GrOpsRenderPass
drawInstanced(int instanceCount, int baseInstance, int vertexCount, int baseVertex)GrOpsRenderPass
end()GrOpsRenderPass
executeDrawable(std::unique_ptr< SkDrawable::GpuDrawHandler >)GrOpsRenderPass
fActiveIndexBufferGrOpsRenderPassprotected
fActiveInstanceBufferGrOpsRenderPassprotected
fActiveVertexBufferGrOpsRenderPassprotected
fOriginGrOpsRenderPassprotected
fRenderTargetGrOpsRenderPassprotected
GrD3DOpsRenderPass(GrD3DGpu *)GrD3DOpsRenderPass
GrOpsRenderPass()GrOpsRenderPassinlineprotected
GrOpsRenderPass(GrRenderTarget *rt, GrSurfaceOrigin origin)GrOpsRenderPassinlineprotected
inlineUpload(GrOpFlushState *state, GrDeferredTextureUploadFn &upload) overrideGrD3DOpsRenderPassvirtual
onExecuteDrawable(std::unique_ptr< SkDrawable::GpuDrawHandler >) overrideGrD3DOpsRenderPassinlinevirtual
set(GrRenderTarget *, GrSurfaceOrigin, const SkIRect &bounds, const GrOpsRenderPass::LoadAndStoreInfo &, const GrOpsRenderPass::StencilLoadAndStoreInfo &, const skia_private::TArray< GrSurfaceProxy *, true > &sampledProxies)GrD3DOpsRenderPass
GrOpsRenderPass::set(GrRenderTarget *rt, GrSurfaceOrigin origin)GrOpsRenderPassinlineprotected
setScissorRect(const SkIRect &)GrOpsRenderPass
submit()GrD3DOpsRenderPass
~GrD3DOpsRenderPass() overrideGrD3DOpsRenderPass
~GrOpsRenderPass()GrOpsRenderPassinlinevirtual