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AtlasTypes.h File Reference
#include "include/core/SkColorType.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkDebug.h"
#include "include/private/base/SkTArray.h"
#include "include/private/base/SkTo.h"
#include "src/base/SkTInternalLList.h"
#include "src/core/SkIPoint16.h"
#include "src/gpu/RectanizerSkyline.h"
#include <array>
#include <cstdint>
#include <cstring>
#include <utility>

Go to the source code of this file.

Classes

struct  skgpu::IRect16
 
class  skgpu::AtlasGenerationCounter
 
class  skgpu::AtlasToken
 
class  skgpu::TokenTracker
 
class  skgpu::PlotLocator
 
class  skgpu::AtlasLocator
 
class  skgpu::PlotEvictionCallback
 
class  skgpu::BulkUsePlotUpdater
 
struct  skgpu::BulkUsePlotUpdater::PlotData
 
class  skgpu::Plot
 

Namespaces

namespace  skgpu
 
namespace  skgpu::graphite
 

Typedefs

typedef SkTInternalLList< Plotskgpu::PlotList
 

Enumerations

enum class  skgpu::MaskFormat : int { skgpu::kA8 , skgpu::kA565 , skgpu::kARGB , skgpu::kLast = kARGB }
 

Functions

constexpr int skgpu::MaskFormatBytesPerPixel (MaskFormat format)
 
static constexpr SkColorType skgpu::MaskFormatToColorType (MaskFormat format)
 

Variables

static const int skgpu::kMaskFormatCount = static_cast<int>(MaskFormat::kLast) + 1