Flutter Engine
The Flutter Engine
Loading...
Searching...
No Matches
impeller::Playground Member List

This is the complete list of members for impeller::Playground, including all inherited members.

CreateTextureCubeForFixture(std::array< const char *, 6 > fixture_names) constimpeller::Playground
CreateTextureForFixture(const char *fixture_name, bool enable_mipmapping=false) constimpeller::Playground
CreateTextureForMapping(const std::shared_ptr< Context > &context, std::shared_ptr< fml::Mapping > mapping, bool enable_mipmapping=false)impeller::Playgroundstatic
DecodeImageRGBA(const std::shared_ptr< CompressedImage > &compressed)impeller::Playgroundstatic
GetContentScale() constimpeller::Playground
GetContext() constimpeller::Playground
GetCursorPosition() constimpeller::Playground
GetSecondsElapsed() constimpeller::Playground
GetWindowSize() constimpeller::Playground
GetWindowTitle() const =0impeller::Playgroundpure virtual
IsPlaygroundEnabled() constimpeller::Playground
LoadFixtureImageCompressed(std::shared_ptr< fml::Mapping > mapping)impeller::Playgroundstatic
MakeContext() constimpeller::Playground
OpenAssetAsMapping(std::string asset_name) const =0impeller::Playgroundpure virtual
OpenPlaygroundHere(const Renderer::RenderCallback &render_callback)impeller::Playground
OpenPlaygroundHere(SinglePassCallback pass_callback)impeller::Playground
Playground(PlaygroundSwitches switches)impeller::Playgroundexplicit
SetCapabilities(const std::shared_ptr< Capabilities > &capabilities)impeller::Playground
SetupContext(PlaygroundBackend backend, const PlaygroundSwitches &switches)impeller::Playground
SetupWindow()impeller::Playground
SetWindowSize(ISize size)impeller::Playgroundprotected
ShouldKeepRendering() constimpeller::Playgroundprotectedvirtual
ShouldOpenNewPlaygrounds()impeller::Playgroundstatic
SinglePassCallback typedefimpeller::Playground
SupportsBackend(PlaygroundBackend backend)impeller::Playgroundstatic
switches_impeller::Playgroundprotected
TeardownWindow()impeller::Playground
WillRenderSomething() constimpeller::Playground
~Playground()impeller::Playgroundvirtual