Flutter Engine
The Flutter Engine
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#include "include/core/SkRefCnt.h"
Go to the source code of this file.
Namespaces | |
namespace | skgpu |
namespace | skgpu::graphite |
namespace | SkSurfaces |
Typedefs | |
using | SkSurfaces::ReleaseContext = void * |
using | SkSurfaces::BufferReleaseProc = void(*)(ReleaseContext) |
Functions | |
SK_API sk_sp< SkSurface > | SkSurfaces::WrapAndroidHardwareBuffer (skgpu::graphite::Recorder *recorder, AHardwareBuffer *hardwareBuffer, sk_sp< SkColorSpace > colorSpace, const SkSurfaceProps *surfaceProps, BufferReleaseProc=nullptr, ReleaseContext=nullptr, bool fromWindow=false) |