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This is the complete list of members for sksg::ShaderPaint, including all inherited members.
bounds() const | sksg::Node | inlineprotected |
fInvalObserver | sksg::Node | |
fInvalObserverArray | sksg::Node | |
hasInval() const | sksg::Node | inlineprotected |
invalidate(bool damage=true) | sksg::Node | |
InvalTraits enum name | sksg::Node | protected |
kBubbleDamage_Trait enum value | sksg::Node | protected |
kOverrideDamage_Trait enum value | sksg::Node | protected |
Make(sk_sp< Shader >) | sksg::ShaderPaint | static |
makePaint() const | sksg::PaintNode | |
Node(uint32_t invalTraits) | sksg::Node | explicitprotected |
observeInval(const sk_sp< Node > &) | sksg::Node | protected |
onApplyToPaint(SkPaint *) const override | sksg::ShaderPaint | protectedvirtual |
onRevalidate(InvalidationController *, const SkMatrix &) override | sksg::ShaderPaint | protectedvirtual |
PaintNode() | sksg::PaintNode | protected |
ref() const | SkRefCntBase | inline |
revalidate(InvalidationController *, const SkMatrix &) | sksg::Node | |
SkRefCntBase() | SkRefCntBase | inline |
unique() const | SkRefCntBase | inline |
unobserveInval(const sk_sp< Node > &) | sksg::Node | protected |
unref() const | SkRefCntBase | inline |
~Node() override | sksg::Node | protected |
~ShaderPaint() override | sksg::ShaderPaint | |
~SkRefCntBase() | SkRefCntBase | inlinevirtual |