Flutter Engine
The Flutter Engine
impeller
scene
Node
impeller::scene::Node Member List
This is the complete list of members for
impeller::scene::Node
, including all inherited members.
AddAnimation
(const std::shared_ptr< Animation > &animation)
impeller::scene::Node
AddChild
(std::shared_ptr< Node > child)
impeller::scene::Node
AddMutation
(const MutationLog::Entry &entry)
impeller::scene::Node
FindAnimationByName
(const std::string &name) const
impeller::scene::Node
FindChildByName
(const std::string &name, bool exclude_animation_players=false) const
impeller::scene::Node
GetChildren
()
impeller::scene::Node
GetGlobalTransform
() const
impeller::scene::Node
GetLocalTransform
() const
impeller::scene::Node
GetMesh
()
impeller::scene::Node
GetName
() const
impeller::scene::Node
GetParent
() const
impeller::scene::Node
IsJoint
() const
impeller::scene::Node
MakeFromFlatbuffer
(const fml::Mapping &ipscene_mapping, Allocator &allocator)
impeller::scene::Node
static
MakeFromFlatbuffer
(const fb::Scene &scene, Allocator &allocator)
impeller::scene::Node
static
Node
()
impeller::scene::Node
Render
(SceneEncoder &encoder, Allocator &allocator, const Matrix &parent_transform)
impeller::scene::Node
SetGlobalTransform
(Matrix transform)
impeller::scene::Node
SetIsJoint
(bool is_joint)
impeller::scene::Node
SetLocalTransform
(Matrix transform)
impeller::scene::Node
SetMesh
(Mesh mesh)
impeller::scene::Node
SetName
(const std::string &new_name)
impeller::scene::Node
~Node
()
impeller::scene::Node
Generated on Sun Jun 23 2024 22:00:21 for Flutter Engine by
1.9.4