Flutter Engine
The Flutter Engine
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This is the complete list of members for TextureGenerator, including all inherited members.
fInfo | SkImageGenerator | protected |
generateTexture(GrRecordingContext *, const SkImageInfo &info, skgpu::Mipmapped mipmapped, GrImageTexGenPolicy) | GrTextureGenerator | |
getInfo() const | SkImageGenerator | inline |
getPixels(const SkImageInfo &info, void *pixels, size_t rowBytes) | SkImageGenerator | |
getPixels(const SkPixmap &pm) | SkImageGenerator | inline |
getYUVAPlanes(const SkYUVAPixmaps &yuvaPixmaps) | SkImageGenerator | |
GrTextureGenerator(const SkImageInfo &info, uint32_t uniqueId=kNeedNewImageUniqueID) | GrTextureGenerator | protected |
isProtected() const | SkImageGenerator | inline |
isTextureGenerator() const final | GrTextureGenerator | inlinevirtual |
isValid(GrRecordingContext *context) const | SkImageGenerator | inline |
kNeedNewImageUniqueID | SkImageGenerator | protectedstatic |
onGenerateTexture(GrRecordingContext *rContext, const SkImageInfo &info, skgpu::Mipmapped mipmapped, GrImageTexGenPolicy policy) override | TextureGenerator | inlineprotectedvirtual |
onGetPixels(const SkImageInfo &, void *, size_t, const Options &) | SkImageGenerator | inlineprotectedvirtual |
onGetYUVAPlanes(const SkYUVAPixmaps &) | SkImageGenerator | inlineprotectedvirtual |
onIsProtected() const | SkImageGenerator | inlineprotectedvirtual |
onIsValid(GrRecordingContext *) const | SkImageGenerator | inlineprotectedvirtual |
onQueryYUVAInfo(const SkYUVAPixmapInfo::SupportedDataTypes &, SkYUVAPixmapInfo *) const | SkImageGenerator | inlineprotectedvirtual |
onRefEncodedData() | SkImageGenerator | inlineprotectedvirtual |
origin() const | GrTextureGenerator | inlinevirtual |
queryYUVAInfo(const SkYUVAPixmapInfo::SupportedDataTypes &supportedDataTypes, SkYUVAPixmapInfo *yuvaPixmapInfo) const | SkImageGenerator | |
refEncodedData() | SkImageGenerator | inline |
SkImageGenerator(const SkImageInfo &info, uint32_t uniqueId=kNeedNewImageUniqueID) | SkImageGenerator | protected |
TextureGenerator(SkCanvas *canvas, const SkImageInfo &info, sk_sp< SkPicture > pic) | TextureGenerator | inline |
uniqueID() const | SkImageGenerator | inline |
~SkImageGenerator() | SkImageGenerator | inlinevirtual |