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The Flutter Engine
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This is the complete list of members for GrD3DCpuDescriptorManager, including all inherited members.
createConstantBufferView(GrD3DGpu *, ID3D12Resource *bufferResource, size_t offset, size_t size) | GrD3DCpuDescriptorManager | |
createDepthStencilView(GrD3DGpu *, ID3D12Resource *textureResource) | GrD3DCpuDescriptorManager | |
createRenderTargetView(GrD3DGpu *, ID3D12Resource *textureResource) | GrD3DCpuDescriptorManager | |
createSampler(GrD3DGpu *, D3D12_FILTER filter, float maxLOD, unsigned int maxAnisotropy, D3D12_TEXTURE_ADDRESS_MODE addressModeU, D3D12_TEXTURE_ADDRESS_MODE addressModeV) | GrD3DCpuDescriptorManager | |
createShaderResourceView(GrD3DGpu *, ID3D12Resource *resource, unsigned int mostDetailedMip, unsigned int mipLevels) | GrD3DCpuDescriptorManager | |
createUnorderedAccessView(GrD3DGpu *, ID3D12Resource *resource, unsigned int mipSlice) | GrD3DCpuDescriptorManager | |
GrD3DCpuDescriptorManager(GrD3DGpu *) | GrD3DCpuDescriptorManager | |
recycleDepthStencilView(const GrD3DDescriptorHeap::CPUHandle &) | GrD3DCpuDescriptorManager | |
recycleRenderTargetView(const GrD3DDescriptorHeap::CPUHandle &) | GrD3DCpuDescriptorManager | |
recycleSampler(const GrD3DDescriptorHeap::CPUHandle &) | GrD3DCpuDescriptorManager | |
recycleShaderView(const GrD3DDescriptorHeap::CPUHandle &) | GrD3DCpuDescriptorManager |