Flutter Engine
The Flutter Engine
GrVkUniformHandler Member List

This is the complete list of members for GrVkUniformHandler, including all inherited members.

addUniform(const GrProcessor *owner, uint32_t visibility, SkSLType type, const char *name, const char **outName=nullptr)GrGLSLUniformHandlerinline
addUniformArray(const GrProcessor *owner, uint32_t visibility, SkSLType type, const char *name, int arrayCount, const char **outName=nullptr)GrGLSLUniformHandlerinline
currentOffset() constGrVkUniformHandlerinline
fProgramBuilderGrGLSLUniformHandlerprotected
getRTFlipOffset() constGrVkUniformHandler
getUniformCStr(UniformHandle u) const overrideGrVkUniformHandlerinlinevirtual
getUniformMapping(const GrProcessor &owner, SkString rawName) constGrGLSLUniformHandler
getUniformVariable(UniformHandle u) const overrideGrVkUniformHandlerinlinevirtual
GrGLSLUniformHandler(GrGLSLProgramBuilder *program)GrGLSLUniformHandlerinlineexplicitprotected
GrVkDescriptorSetManagerGrVkUniformHandlerfriend
GrVkPipelineStateBuilderGrVkUniformHandlerfriend
kDescSetCountGrVkUniformHandlerstatic
kDstInputAttachmentIndex enum valueGrVkUniformHandler
kInputBinding enum valueGrVkUniformHandler
kInputDescSet enum valueGrVkUniformHandler
kLastDescSet enum valueGrVkUniformHandler
kLastLayout enum valueGrVkUniformHandler
kLayoutCountGrVkUniformHandlerstatic
kSamplerDescSet enum valueGrVkUniformHandler
kStd140Layout enum valueGrVkUniformHandler
kStd430Layout enum valueGrVkUniformHandler
kUniformBinding enum valueGrVkUniformHandler
kUniformBufferDescSet enum valueGrVkUniformHandler
kUniformsPerBlockGrVkUniformHandlerstatic
Layout enum nameGrVkUniformHandler
liftUniformToVertexShader(const GrProcessor &owner, SkString rawName)GrGLSLUniformHandler
numUniforms() const overrideGrVkUniformHandlerinlinevirtual
uniform(int idx) overrideGrVkUniformHandlerinlinevirtual
uniform(int idx) const overrideGrVkUniformHandlerinlinevirtual
UniformHandle typedefGrGLSLUniformHandler
UniformInfoArray typedefGrVkUniformHandler
usePushConstants() constGrVkUniformHandlerinline
~GrGLSLUniformHandler()GrGLSLUniformHandlerinlinevirtual
~GrVkUniformHandler() overrideGrVkUniformHandler