Flutter Engine
The Flutter Engine
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This is the complete list of members for GrVkPipelineState, including all inherited members.
bindPipeline(const GrVkGpu *gpu, GrVkCommandBuffer *commandBuffer) | GrVkPipelineState | |
freeGPUResources(GrVkGpu *gpu) | GrVkPipelineState | |
GrVkPipelineState(GrVkGpu *, sk_sp< const GrVkPipeline >, const GrVkDescriptorSetManager::Handle &samplerDSHandle, const GrGLSLBuiltinUniformHandles &builtinUniformHandles, const UniformInfoArray &uniforms, uint32_t uniformSize, bool usePushConstants, const UniformInfoArray &samplers, std::unique_ptr< GrGeometryProcessor::ProgramImpl >, std::unique_ptr< GrXferProcessor::ProgramImpl >, std::vector< std::unique_ptr< GrFragmentProcessor::ProgramImpl > > fpImpls) | GrVkPipelineState | |
setAndBindInputAttachment(GrVkGpu *, gr_rp< const GrVkDescriptorSet > inputDescSet, GrVkCommandBuffer *) | GrVkPipelineState | |
setAndBindTextures(GrVkGpu *, const GrGeometryProcessor &, const GrPipeline &, const GrSurfaceProxy *const geomProcTextures[], GrVkCommandBuffer *) | GrVkPipelineState | |
setAndBindUniforms(GrVkGpu *, SkISize colorAttachmentDimensions, const GrProgramInfo &, GrVkCommandBuffer *) | GrVkPipelineState | |
UniformHandle typedef | GrVkPipelineState | |
UniformInfoArray typedef | GrVkPipelineState | |
~GrVkPipelineState() | GrVkPipelineState |