Flutter Engine
The Flutter Engine
GrOpsRenderPass Member List

This is the complete list of members for GrOpsRenderPass, including all inherited members.

begin()GrOpsRenderPass
bindBuffers(sk_sp< const GrBuffer > indexBuffer, sk_sp< const GrBuffer > instanceBuffer, sk_sp< const GrBuffer > vertexBuffer, GrPrimitiveRestart=GrPrimitiveRestart::kNo)GrOpsRenderPass
bindPipeline(const GrProgramInfo &, const SkRect &drawBounds)GrOpsRenderPass
bindTextures(const GrGeometryProcessor &, const GrSurfaceProxy *const geomProcTextures[], const GrPipeline &)GrOpsRenderPass
clear(const GrScissorState &scissor, std::array< float, 4 > color)GrOpsRenderPass
clearStencilClip(const GrScissorState &scissor, bool insideStencilMask)GrOpsRenderPass
draw(int vertexCount, int baseVertex)GrOpsRenderPass
drawIndexed(int indexCount, int baseIndex, uint16_t minIndexValue, uint16_t maxIndexValue, int baseVertex)GrOpsRenderPass
drawIndexedIndirect(const GrBuffer *drawIndirectBuffer, size_t bufferOffset, int drawCount)GrOpsRenderPass
drawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance, int baseVertex)GrOpsRenderPass
drawIndexPattern(int patternIndexCount, int patternRepeatCount, int maxPatternRepetitionsInIndexBuffer, int patternVertexCount, int baseVertex)GrOpsRenderPass
drawIndirect(const GrBuffer *drawIndirectBuffer, size_t bufferOffset, int drawCount)GrOpsRenderPass
drawInstanced(int instanceCount, int baseInstance, int vertexCount, int baseVertex)GrOpsRenderPass
end()GrOpsRenderPass
executeDrawable(std::unique_ptr< SkDrawable::GpuDrawHandler >)GrOpsRenderPass
fActiveIndexBufferGrOpsRenderPassprotected
fActiveInstanceBufferGrOpsRenderPassprotected
fActiveVertexBufferGrOpsRenderPassprotected
fOriginGrOpsRenderPassprotected
fRenderTargetGrOpsRenderPassprotected
gpu()=0GrOpsRenderPassprivatepure virtual
GrOpsRenderPass()GrOpsRenderPassinlineprotected
GrOpsRenderPass(GrRenderTarget *rt, GrSurfaceOrigin origin)GrOpsRenderPassinlineprotected
inlineUpload(GrOpFlushState *, GrDeferredTextureUploadFn &)=0GrOpsRenderPasspure virtual
onBegin()GrOpsRenderPassinlineprivatevirtual
onBindBuffers(sk_sp< const GrBuffer > indexBuffer, sk_sp< const GrBuffer > instanceBuffer, sk_sp< const GrBuffer > vertexBuffer, GrPrimitiveRestart)=0GrOpsRenderPassprivatepure virtual
onBindPipeline(const GrProgramInfo &, const SkRect &drawBounds)=0GrOpsRenderPassprivatepure virtual
onBindTextures(const GrGeometryProcessor &, const GrSurfaceProxy *const geomProcTextures[], const GrPipeline &)=0GrOpsRenderPassprivatepure virtual
onClear(const GrScissorState &, std::array< float, 4 > color)=0GrOpsRenderPassprivatepure virtual
onClearStencilClip(const GrScissorState &, bool insideStencilMask)=0GrOpsRenderPassprivatepure virtual
onDraw(int vertexCount, int baseVertex)=0GrOpsRenderPassprivatepure virtual
onDrawIndexed(int indexCount, int baseIndex, uint16_t minIndexValue, uint16_t maxIndexValue, int baseVertex)=0GrOpsRenderPassprivatepure virtual
onDrawIndexedIndirect(const GrBuffer *, size_t offset, int drawCount)GrOpsRenderPassinlineprivatevirtual
onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance, int baseVertex)=0GrOpsRenderPassprivatepure virtual
onDrawIndirect(const GrBuffer *, size_t offset, int drawCount)GrOpsRenderPassinlineprivatevirtual
onDrawInstanced(int instanceCount, int baseInstance, int vertexCount, int baseVertex)=0GrOpsRenderPassprivatepure virtual
onEnd()GrOpsRenderPassinlineprivatevirtual
onExecuteDrawable(std::unique_ptr< SkDrawable::GpuDrawHandler >)GrOpsRenderPassinlineprivatevirtual
onSetScissorRect(const SkIRect &)=0GrOpsRenderPassprivatepure virtual
set(GrRenderTarget *rt, GrSurfaceOrigin origin)GrOpsRenderPassinlineprotected
setScissorRect(const SkIRect &)GrOpsRenderPass
~GrOpsRenderPass()GrOpsRenderPassinlinevirtual