Flutter Engine
The Flutter Engine
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pipeline.h File Reference
#include <deque>
#include <memory>
#include <mutex>
#include "flutter/flow/frame_timings.h"
#include "flutter/flow/layers/layer_tree.h"
#include "flutter/fml/macros.h"
#include "flutter/fml/memory/ref_counted.h"
#include "flutter/fml/synchronization/semaphore.h"
#include "flutter/fml/trace_event.h"

Go to the source code of this file.

Classes

struct  flutter::PipelineProduceResult
 
class  flutter::Pipeline< R >
 
class  flutter::Pipeline< R >::ProducerContinuation
 

Namespaces

namespace  flutter
 

Enumerations

enum class  flutter::PipelineConsumeResult { flutter::NoneAvailable , flutter::Done , flutter::MoreAvailable }
 

Functions

size_t flutter::GetNextPipelineTraceID ()