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GrRenderTarget Member List

This is the complete list of members for GrRenderTarget, including all inherited members.

addInitialRef() constGrIORef< GrGpuResource >inlineprotected
alwaysClearStencil() constGrRenderTargetinlinevirtual
asRenderTarget() overrideGrRenderTargetinlinevirtual
asRenderTarget() const overrideGrRenderTargetinlinevirtual
asTexture()GrSurfaceinlinevirtual
asTexture() constGrSurfaceinlinevirtual
attachStencilAttachment(sk_sp< GrAttachment > stencil, bool useMSAASurface)GrRenderTarget
backendFormat() const =0GrSurfacepure virtual
cacheAccess()GrGpuResourceinline
cacheAccess() constGrGpuResourceinline
canAttemptStencilAttachment(bool useMSAASurface) const =0GrRenderTargetpure virtual
completeStencilAttachment(GrAttachment *stencil, bool useMSAASurface)=0GrRenderTargetprivatepure virtual
ComputeSize(const GrBackendFormat &, SkISize dimensions, int colorSamplesPerPixel, skgpu::Mipmapped, bool binSize=false)GrSurfacestatic
CreateUniqueID()GrGpuResourcestatic
dimensions() constGrSurfaceinline
dumpMemoryStatistics(SkTraceMemoryDump *traceMemoryDump) constGrGpuResourcevirtual
dumpMemoryStatisticsPriv(SkTraceMemoryDump *traceMemoryDump, const SkString &resourceName, const char *type, size_t size) constGrGpuResourceprotected
flags() constGrSurfaceinline
framebufferOnly() constGrSurfaceinline
getBackendRenderTarget() const =0GrRenderTargetpure virtual
getBoundsRect() constGrSurfaceinline
getContext() constGrGpuResource
getContext()GrGpuResource
getGpu() constGrGpuResourceinlineprotected
getLabel() constGrGpuResourceinline
getResourceName() constGrGpuResourceprotected
getSampleLocations()GrRenderTarget
getSamplePatternKey()GrRenderTarget
getStencilAttachment(bool useMSAASurface) constGrRenderTargetinline
getStencilAttachment() constGrRenderTargetinline
getUniqueKey() constGrGpuResourceinline
glRTFBOIDis0() constGrSurfaceinlineprotected
gpuMemorySize() constGrGpuResourceinline
GrGpuResource(GrGpu *, std::string_view label)GrGpuResourceprotected
GrIORef()GrIORef< GrGpuResource >inlineprotected
GrRenderTarget(GrGpu *, const SkISize &, int sampleCount, GrProtected, std::string_view label, sk_sp< GrAttachment > stenicl=nullptr)GrRenderTargetprotected
GrSurface(GrGpu *gpu, const SkISize &dimensions, skgpu::Protected isProtected, std::string_view label)GrSurfaceinlineprotected
height() constGrSurfaceinline
internalHasNoCommandBufferUsages() constGrIORef< GrGpuResource >inlineprotected
internalHasRef() constGrIORef< GrGpuResource >inlineprotected
isProtected() constGrSurfaceinline
LastRemovedRef enum nameGrIORef< GrGpuResource >
numSamples() constGrRenderTargetinline
numStencilBits(bool useMSAASurface) constGrRenderTarget
onAbandon() overrideGrRenderTargetprotectedvirtual
onRelease() overrideGrRenderTargetprotectedvirtual
operator=(SkNoncopyable &&)=defaultSkNoncopyable
proxyAccess()GrGpuResourceinline
readOnly() constGrSurfaceinline
ref() constGrIORef< GrGpuResource >inline
refCommandBuffer() constGrIORef< GrGpuResource >inline
registerWithCache(skgpu::Budgeted)GrGpuResourceprotected
registerWithCacheWrapped(GrWrapCacheable)GrGpuResourceprotected
ReleaseCtx typedefGrSurface
ReleaseProc typedefGrSurface
requiresManualMSAAResolve() constGrRenderTargetinline
resourcePriv()GrGpuResourceinline
resourcePriv() constGrGpuResourceinline
setFramebufferOnly()GrSurfaceinline
setGLRTFBOIDIs0()GrSurfaceinlineprotected
setLabel(std::string_view label)GrGpuResourceinline
setMemoryBacking(SkTraceMemoryDump *, const SkString &) constGrGpuResourceinlineprotectedvirtual
setReadOnly()GrSurfaceinlineprotected
setRelease(sk_sp< skgpu::RefCntedCallback > releaseHelper)GrSurface
setRelease(ReleaseProc proc, ReleaseCtx ctx)GrSurfaceinline
setRequiresManualMSAAResolve()GrRenderTargetinline
setVkRTSupportsInputAttachment()GrSurfaceinlineprotected
SkNoncopyable()=defaultSkNoncopyable
SkNoncopyable(SkNoncopyable &&)=defaultSkNoncopyable
unique() constGrIORef< GrGpuResource >inline
uniqueID() constGrGpuResourceinline
unref() constGrIORef< GrGpuResource >inline
unrefCommandBuffer() constGrIORef< GrGpuResource >inline
wasDestroyed() constGrGpuResourceinline
width() constGrSurfaceinline
~GrGpuResource()GrGpuResourceprotectedvirtual
~GrRenderTarget() overrideGrRenderTargetprotected
~GrSurface() overrideGrSurfaceinlineprotected