Flutter Engine
The Flutter Engine
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#include <string_view>
#include <utility>
#include "flutter/fml/logging.h"
Go to the source code of this file.
Classes | |
class | fml::BitConverter< from_length, to_length, buffer_length > |
Namespaces | |
namespace | fml |
Typedefs | |
using | fml::Base32DecodeConverter = BitConverter< 5, 8, 16 > |
using | fml::Base32EncodeConverter = BitConverter< 8, 5, 16 > |
Functions | |
std::pair< bool, std::string > | fml::Base32Encode (std::string_view input) |
std::pair< bool, std::string > | fml::Base32Decode (const std::string &input) |