8#ifndef WindowContextFactory_android_DEFINED
9#define WindowContextFactory_android_DEFINED
11#include <android/native_window_jni.h>
std::unique_ptr< WindowContext > MakeGraphiteVulkanForAndroid(ANativeWindow *window, const DisplayParams ¶ms)
std::unique_ptr< WindowContext > MakeGLForAndroid(ANativeWindow *window, const DisplayParams ¶ms)
std::unique_ptr< WindowContext > MakeRasterForAndroid(ANativeWindow *window, const DisplayParams ¶ms)
std::unique_ptr< WindowContext > MakeVulkanForAndroid(ANativeWindow *window, const DisplayParams ¶ms)
struct ANativeWindow ANativeWindow