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SubRunAllocator.h File Reference
#include "include/core/SkSpan.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkMath.h"
#include "include/private/base/SkTLogic.h"
#include "include/private/base/SkTemplates.h"
#include "include/private/base/SkTo.h"
#include "src/base/SkArenaAlloc.h"
#include <algorithm>
#include <array>
#include <climits>
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <limits>
#include <memory>
#include <new>
#include <tuple>
#include <utility>

Go to the source code of this file.

Classes

class  sktext::gpu::BagOfBytes
 
class  sktext::gpu::SubRunInitializer< T >
 
class  sktext::gpu::SubRunAllocator
 
struct  sktext::gpu::SubRunAllocator::Destroyer
 
struct  sktext::gpu::SubRunAllocator::ArrayDestroyer
 
class  sktext::gpu::STSubRunAllocator< InlineStorageSize, InlineStorageAlignment >
 

Namespaces

namespace  sktext
 
namespace  sktext::gpu