Flutter Engine
The Flutter Engine
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flutter::SceneBuilder Member List

This is the complete list of members for flutter::SceneBuilder, including all inherited members.

addPerformanceOverlay(uint64_t enabledOptions, double left, double right, double top, double bottom)flutter::SceneBuilder
addPicture(double dx, double dy, Picture *picture, int hints)flutter::SceneBuilder
addPlatformView(double dx, double dy, double width, double height, int64_t viewId)flutter::SceneBuilder
AddRef() constfml::internal::RefCountedThreadSafeBaseinline
addRetained(const fml::RefPtr< EngineLayer > &retainedLayer)flutter::SceneBuilder
addTexture(double dx, double dy, double width, double height, int64_t textureId, bool freeze, int filterQuality)flutter::SceneBuilder
AssertHasOneRef() constfml::internal::RefCountedThreadSafeBaseinline
AssociateWithDartWrapper(Dart_Handle wrappable)tonic::DartWrappable
build(Dart_Handle scene_handle)flutter::SceneBuilder
ClearDartWrapper()tonic::DartWrappable
Create(Dart_Handle wrapper)flutter::SceneBuilderinlinestatic
CreateDartWrapper(DartState *dart_state)tonic::DartWrappable
dart_wrapper() consttonic::DartWrappableinline
DartNativeFields enum nametonic::DartWrappable
DartWrappable()tonic::DartWrappableinline
GetDartWrapperInfo() const =0tonic::DartWrappablepure virtual
GetTypeForWrapper(tonic::DartState *dart_state, const tonic::DartWrapperInfo &wrapper_info)tonic::DartWrappableprotectedstatic
HasOneRef() constfml::internal::RefCountedThreadSafeBaseinline
kNumberOfNativeFields enum valuetonic::DartWrappable
kPeerIndex enum valuetonic::DartWrappable
layer_stack()flutter::SceneBuilderinline
pop()flutter::SceneBuilder
pushBackdropFilter(Dart_Handle layer_handle, ImageFilter *filter, int blendMode, const fml::RefPtr< EngineLayer > &oldLayer)flutter::SceneBuilder
pushClipPath(Dart_Handle layer_handle, const CanvasPath *path, int clipBehavior, const fml::RefPtr< EngineLayer > &oldLayer)flutter::SceneBuilder
pushClipRect(Dart_Handle layer_handle, double left, double right, double top, double bottom, int clipBehavior, const fml::RefPtr< EngineLayer > &oldLayer)flutter::SceneBuilder
pushClipRRect(Dart_Handle layer_handle, const RRect &rrect, int clipBehavior, const fml::RefPtr< EngineLayer > &oldLayer)flutter::SceneBuilder
pushColorFilter(Dart_Handle layer_handle, const ColorFilter *color_filter, const fml::RefPtr< EngineLayer > &oldLayer)flutter::SceneBuilder
pushImageFilter(Dart_Handle layer_handle, const ImageFilter *image_filter, double dx, double dy, const fml::RefPtr< EngineLayer > &oldLayer)flutter::SceneBuilder
pushOffset(Dart_Handle layer_handle, double dx, double dy, const fml::RefPtr< EngineLayer > &oldLayer)flutter::SceneBuilder
pushOpacity(Dart_Handle layer_handle, int alpha, double dx, double dy, const fml::RefPtr< EngineLayer > &oldLayer)flutter::SceneBuilder
pushShaderMask(Dart_Handle layer_handle, Shader *shader, double maskRectLeft, double maskRectRight, double maskRectTop, double maskRectBottom, int blendMode, int filterQualityIndex, const fml::RefPtr< EngineLayer > &oldLayer)flutter::SceneBuilder
pushTransform(Dart_Handle layer_handle, tonic::Float64List &matrix4, const fml::RefPtr< EngineLayer > &oldLayer)flutter::SceneBuilder
pushTransformHandle(Dart_Handle layer_handle, Dart_Handle matrix4_handle, const fml::RefPtr< EngineLayer > &oldLayer)flutter::SceneBuilderinline
RefCountedThreadSafe()fml::RefCountedThreadSafe< T >inlineprotected
RefCountedThreadSafeBase()fml::internal::RefCountedThreadSafeBaseinlineprotected
Release() constfml::RefCountedThreadSafe< T >inline
ReleaseDartWrappableReference() const overrideflutter::RefCountedDartWrappable< SceneBuilder >inlinevirtual
RetainDartWrappableReference() const overrideflutter::RefCountedDartWrappable< SceneBuilder >inlinevirtual
setCheckerboardOffscreenLayers(bool checkerboard)flutter::SceneBuilder
setCheckerboardRasterCacheImages(bool checkerboard)flutter::SceneBuilder
setRasterizerTracingThreshold(uint32_t frameInterval)flutter::SceneBuilder
~DartWrappable()tonic::DartWrappableprotectedvirtual
~RefCountedThreadSafe()fml::RefCountedThreadSafe< T >inlineprotected
~RefCountedThreadSafeBase()fml::internal::RefCountedThreadSafeBaseinlineprotected
~SceneBuilder() overrideflutter::SceneBuilder