Flutter Engine
The Flutter Engine
third_party
skia
include
gpu
GrDriverBugWorkaroundsAutogen.h
Go to the documentation of this file.
1
// Copyright 2018 The Chromium Authors. All rights reserved.
2
// Use of this source code is governed by a BSD-style license that can be
3
// found in the LICENSE file.
4
5
// This file is auto-generated from build_workaround_header.py
6
// DO NOT EDIT!
7
8
#ifndef GPU_DRIVER_BUG_WORKAROUNDS
9
#define GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP) \
10
GPU_OP(ADD_AND_TRUE_TO_LOOP_CONDITION, \
11
add_and_true_to_loop_condition) \
12
GPU_OP(DISABLE_BLEND_EQUATION_ADVANCED, \
13
disable_blend_equation_advanced) \
14
GPU_OP(DISABLE_DISCARD_FRAMEBUFFER, \
15
disable_discard_framebuffer) \
16
GPU_OP(DISABLE_DUAL_SOURCE_BLENDING_SUPPORT, \
17
disable_dual_source_blending_support) \
18
GPU_OP(DISABLE_TEXTURE_STORAGE, \
19
disable_texture_storage) \
20
GPU_OP(DISALLOW_LARGE_INSTANCED_DRAW, \
21
disallow_large_instanced_draw) \
22
GPU_OP(EMULATE_ABS_INT_FUNCTION, \
23
emulate_abs_int_function) \
24
GPU_OP(FLUSH_ON_FRAMEBUFFER_CHANGE, \
25
flush_on_framebuffer_change) \
26
GPU_OP(FORCE_UPDATE_SCISSOR_STATE_WHEN_BINDING_FBO0, \
27
force_update_scissor_state_when_binding_fbo0) \
28
GPU_OP(GL_CLEAR_BROKEN, \
29
gl_clear_broken) \
30
GPU_OP(MAX_FRAGMENT_UNIFORM_VECTORS_32, \
31
max_fragment_uniform_vectors_32) \
32
GPU_OP(MAX_MSAA_SAMPLE_COUNT_4, \
33
max_msaa_sample_count_4) \
34
GPU_OP(PACK_PARAMETERS_WORKAROUND_WITH_PACK_BUFFER, \
35
pack_parameters_workaround_with_pack_buffer) \
36
GPU_OP(REMOVE_POW_WITH_CONSTANT_EXPONENT, \
37
remove_pow_with_constant_exponent) \
38
GPU_OP(REWRITE_DO_WHILE_LOOPS, \
39
rewrite_do_while_loops) \
40
GPU_OP(UNBIND_ATTACHMENTS_ON_BOUND_RENDER_FBO_DELETE, \
41
unbind_attachments_on_bound_render_fbo_delete) \
42
GPU_OP(UNFOLD_SHORT_CIRCUIT_AS_TERNARY_OPERATION, \
43
unfold_short_circuit_as_ternary_operation) \
44
45
#endif
// GPU_DRIVER_BUG_WORKAROUNDS
Generated on Sun Jun 23 2024 21:56:03 for Flutter Engine by
1.9.4