calculateBufferSize(int resourceIndex, const ComputeStep::ResourceDesc &) const override | skgpu::graphite::VelloFineMsaaStepBase< vello_cpp::ShaderStage::FineMsaa8R8, kAlpha_8_SkColorType, vello_cpp::build_mask_lut_8 > | inlinevirtual |
calculateGlobalDispatchSize() const | skgpu::graphite::ComputeStep | virtual |
calculateSamplerParameters(int resourceIndex, const ResourceDesc &) const | skgpu::graphite::ComputeStep | virtual |
calculateTextureParameters(int index, const ComputeStep::ResourceDesc &) const override | skgpu::graphite::VelloFineStepBase< S, T > | inlinevirtual |
computeSkSL() const | skgpu::graphite::ComputeStep | virtual |
ComputeStep(std::string_view name, WorkgroupSize localDispatchSize, SkSpan< const ResourceDesc > resources, SkSpan< const WorkgroupBufferDesc > workgroupBuffers={}, Flags baseFlags=Flags::kNone) | skgpu::graphite::ComputeStep | protected |
DataFlow enum name | skgpu::graphite::ComputeStep | |
Flags enum name | skgpu::graphite::ComputeStep | protected |
localDispatchSize() const | skgpu::graphite::ComputeStep | inline |
name() const | skgpu::graphite::ComputeStep | inline |
NativeShaderFormat enum name | skgpu::graphite::ComputeStep | |
nativeShaderSource(NativeShaderFormat format) const override | skgpu::graphite::VelloStep< S > | inlinevirtual |
prepareStorageBuffer(int resourceIndex, const ComputeStep::ResourceDesc &, void *buffer, size_t bufferSize) const override | skgpu::graphite::VelloFineMsaaStepBase< vello_cpp::ShaderStage::FineMsaa8R8, kAlpha_8_SkColorType, vello_cpp::build_mask_lut_8 > | inlinevirtual |
prepareUniformBuffer(int resourceIndex, const ResourceDesc &, UniformManager *) const | skgpu::graphite::ComputeStep | virtual |
ResourcePolicy enum name | skgpu::graphite::ComputeStep | |
resources() const | skgpu::graphite::ComputeStep | inline |
ResourceType enum name | skgpu::graphite::ComputeStep | |
supportsNativeShader() const | skgpu::graphite::ComputeStep | inline |
uniqueID() const | skgpu::graphite::ComputeStep | inline |
VelloFineMsaa8Alpha8Step() | skgpu::graphite::VelloFineMsaa8Alpha8Step | |
VelloFineMsaaStepBase(SkSpan< const ComputeStep::ResourceDesc > resources) | skgpu::graphite::VelloFineMsaaStepBase< vello_cpp::ShaderStage::FineMsaa8R8, kAlpha_8_SkColorType, vello_cpp::build_mask_lut_8 > | inlineexplicitprotected |
VelloFineStepBase(SkSpan< const ComputeStep::ResourceDesc > resources) | skgpu::graphite::VelloFineStepBase< S, T > | inlineexplicitprotected |
VelloStep(SkSpan< const ResourceDesc > resources) | skgpu::graphite::VelloStep< S > | inlineexplicitprotected |
workgroupBuffers() const | skgpu::graphite::ComputeStep | inline |
~ComputeStep()=default | skgpu::graphite::ComputeStep | virtual |
~VelloStep() override=default | skgpu::graphite::VelloStep< S > | |