Flutter Engine
The Flutter Engine
|
#include "impeller/renderer/compute_tessellator.h"
#include <cstdint>
#include "impeller/core/host_buffer.h"
#include "impeller/renderer/command_buffer.h"
#include "impeller/renderer/path_polyline.comp.h"
#include "impeller/renderer/pipeline_library.h"
#include "impeller/renderer/stroke.comp.h"
Go to the source code of this file.
Namespaces | |
namespace | impeller |
Functions | |
template<typename T > | |
static std::shared_ptr< DeviceBuffer > | impeller::CreateDeviceBuffer (const std::shared_ptr< Context > &context, const std::string &label, StorageMode storage_mode=StorageMode::kDevicePrivate) |