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The Flutter Engine
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#include "gtest/gtest.h"
#include "impeller/compiler/shader_bundle.h"
#include "flutter/testing/testing.h"
#include "impeller/compiler/source_options.h"
#include "impeller/compiler/types.h"
#include "impeller/shader_bundle/shader_bundle_flatbuffers.h"
Go to the source code of this file.
Namespaces | |
namespace | impeller |
namespace | impeller::compiler |
namespace | impeller::compiler::testing |
Functions | |
impeller::compiler::testing::TEST (ShaderBundleTest, ParseShaderBundleConfigFailsForInvalidJSON) | |
impeller::compiler::testing::TEST (ShaderBundleTest, ParseShaderBundleConfigFailsWhenEntryNotObject) | |
impeller::compiler::testing::TEST (ShaderBundleTest, ParseShaderBundleConfigFailsWhenMissingFile) | |
impeller::compiler::testing::TEST (ShaderBundleTest, ParseShaderBundleConfigFailsWhenMissingType) | |
impeller::compiler::testing::TEST (ShaderBundleTest, ParseShaderBundleConfigFailsForInvalidType) | |
impeller::compiler::testing::TEST (ShaderBundleTest, ParseShaderBundleConfigFailsForInvalidLanguage) | |
impeller::compiler::testing::TEST (ShaderBundleTest, ParseShaderBundleConfigReturnsExpectedConfig) | |
template<typename T > | |
const T * | impeller::compiler::testing::FindByName (const std::vector< std::unique_ptr< T > > &collection, const std::string &name) |
impeller::compiler::testing::TEST (ShaderBundleTest, GenerateShaderBundleFlatbufferProducesCorrectResult) | |
Variables | |
const std::string | impeller::compiler::testing::kUnlitFragmentBundleConfig |
const std::string | impeller::compiler::testing::kUnlitVertexBundleConfig |