Flutter Engine
The Flutter Engine
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#include "include/core/SkSpan.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkTArray.h"
#include "src/sksl/SkSLCompiler.h"
#include "src/sksl/SkSLDefines.h"
#include "src/sksl/analysis/SkSLProgramUsage.h"
#include "src/sksl/ir/SkSLFunctionDefinition.h"
#include "src/sksl/ir/SkSLIRNode.h"
#include "src/sksl/ir/SkSLIfStatement.h"
#include "src/sksl/ir/SkSLNop.h"
#include "src/sksl/ir/SkSLProgram.h"
#include "src/sksl/ir/SkSLProgramElement.h"
#include "src/sksl/ir/SkSLStatement.h"
#include "src/sksl/ir/SkSLSwitchCase.h"
#include "src/sksl/ir/SkSLSwitchStatement.h"
#include "src/sksl/transform/SkSLProgramWriter.h"
#include "src/sksl/transform/SkSLTransform.h"
#include <memory>
#include <vector>
Go to the source code of this file.
Namespaces | |
namespace | SkSL |
Functions | |
static void | SkSL::eliminate_unreachable_code (SkSpan< std::unique_ptr< ProgramElement > > elements, ProgramUsage *usage) |