4REG_FIDDLE(skpaint_blur_mask_filter_2, 256, 256,
false, 0) {
8 const uint8_t blurAlpha = 127;
12 const char text[] =
"Skia";
19 paint.setAntiAlias(
true);
@ kNormal_SkBlurStyle
fuzzy inside and outside
#define SkColorSetRGB(r, g, b)
constexpr SkColor SK_ColorWHITE
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void drawColor(SkColor color, SkBlendMode mode=SkBlendMode::kSrcOver)
void drawString(const char str[], SkScalar x, SkScalar y, const SkFont &font, const SkPaint &paint)
sk_sp< SkTypeface > matchFamilyStyle(const char familyName[], const SkFontStyle &) const
static sk_sp< SkMaskFilter > MakeBlur(SkBlurStyle style, SkScalar sigma, bool respectCTM=true)
void setColor(SkColor color)
void setMaskFilter(sk_sp< SkMaskFilter > maskFilter)
sk_sp< SkFontMgr > fontMgr
#define REG_FIDDLE(NAME, W, H, TEXT, I)