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This is the complete list of members for GrGLSLProgramDataManager, including all inherited members.
GrGLSLProgramDataManager() | GrGLSLProgramDataManager | inlineprotected |
set1f(UniformHandle, float v0) const =0 | GrGLSLProgramDataManager | pure virtual |
set1fv(UniformHandle, int arrayCount, const float v[]) const =0 | GrGLSLProgramDataManager | pure virtual |
set1i(UniformHandle, int32_t) const =0 | GrGLSLProgramDataManager | pure virtual |
set1iv(UniformHandle, int arrayCount, const int v[]) const =0 | GrGLSLProgramDataManager | pure virtual |
set2f(UniformHandle, float, float) const =0 | GrGLSLProgramDataManager | pure virtual |
set2fv(UniformHandle, int arrayCount, const float v[]) const =0 | GrGLSLProgramDataManager | pure virtual |
set2i(UniformHandle, int32_t, int32_t) const =0 | GrGLSLProgramDataManager | pure virtual |
set2iv(UniformHandle, int arrayCount, const int v[]) const =0 | GrGLSLProgramDataManager | pure virtual |
set3f(UniformHandle, float, float, float) const =0 | GrGLSLProgramDataManager | pure virtual |
set3fv(UniformHandle, int arrayCount, const float v[]) const =0 | GrGLSLProgramDataManager | pure virtual |
set3i(UniformHandle, int32_t, int32_t, int32_t) const =0 | GrGLSLProgramDataManager | pure virtual |
set3iv(UniformHandle, int arrayCount, const int v[]) const =0 | GrGLSLProgramDataManager | pure virtual |
set4f(UniformHandle, float, float, float, float) const =0 | GrGLSLProgramDataManager | pure virtual |
set4fv(UniformHandle, int arrayCount, const float v[]) const =0 | GrGLSLProgramDataManager | pure virtual |
set4i(UniformHandle, int32_t, int32_t, int32_t, int32_t) const =0 | GrGLSLProgramDataManager | pure virtual |
set4iv(UniformHandle, int arrayCount, const int v[]) const =0 | GrGLSLProgramDataManager | pure virtual |
setMatrix2f(UniformHandle, const float matrix[]) const =0 | GrGLSLProgramDataManager | pure virtual |
setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const =0 | GrGLSLProgramDataManager | pure virtual |
setMatrix3f(UniformHandle, const float matrix[]) const =0 | GrGLSLProgramDataManager | pure virtual |
setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const =0 | GrGLSLProgramDataManager | pure virtual |
setMatrix4f(UniformHandle, const float matrix[]) const =0 | GrGLSLProgramDataManager | pure virtual |
setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const =0 | GrGLSLProgramDataManager | pure virtual |
setRuntimeEffectUniforms(SkSpan< const SkRuntimeEffect::Uniform >, SkSpan< const UniformHandle >, SkSpan< const Specialized >, const void *src) const | GrGLSLProgramDataManager | |
setRuntimeEffectUniforms(SkSpan< const SkRuntimeEffect::Uniform > uniforms, SkSpan< const UniformHandle > handles, const void *src) const | GrGLSLProgramDataManager | inline |
setSkM44(UniformHandle, const SkM44 &) const | GrGLSLProgramDataManager | |
setSkMatrix(UniformHandle, const SkMatrix &) const | GrGLSLProgramDataManager | |
Specialized enum name | GrGLSLProgramDataManager | |
~GrGLSLProgramDataManager() | GrGLSLProgramDataManager | inlinevirtual |