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shader_key.h File Reference
#include <memory>
#include <string>
#include <unordered_map>
#include "flutter/fml/hash_combine.h"
#include "impeller/core/shader_types.h"

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Classes

struct  impeller::ShaderKey
 
struct  impeller::ShaderKey::Hash
 
struct  impeller::ShaderKey::Equal
 

Namespaces

namespace  impeller
 

Typedefs

using impeller::ShaderFunctionMap = std::unordered_map< ShaderKey, std::shared_ptr< const ShaderFunction >, ShaderKey::Hash, ShaderKey::Equal >