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The Flutter Engine
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This is the complete list of members for GrGLOpsRenderPass, including all inherited members.
begin() | GrOpsRenderPass | |
bindBuffers(sk_sp< const GrBuffer > indexBuffer, sk_sp< const GrBuffer > instanceBuffer, sk_sp< const GrBuffer > vertexBuffer, GrPrimitiveRestart=GrPrimitiveRestart::kNo) | GrOpsRenderPass | |
bindPipeline(const GrProgramInfo &, const SkRect &drawBounds) | GrOpsRenderPass | |
bindTextures(const GrGeometryProcessor &, const GrSurfaceProxy *const geomProcTextures[], const GrPipeline &) | GrOpsRenderPass | |
clear(const GrScissorState &scissor, std::array< float, 4 > color) | GrOpsRenderPass | |
clearStencilClip(const GrScissorState &scissor, bool insideStencilMask) | GrOpsRenderPass | |
draw(int vertexCount, int baseVertex) | GrOpsRenderPass | |
drawIndexed(int indexCount, int baseIndex, uint16_t minIndexValue, uint16_t maxIndexValue, int baseVertex) | GrOpsRenderPass | |
drawIndexedIndirect(const GrBuffer *drawIndirectBuffer, size_t bufferOffset, int drawCount) | GrOpsRenderPass | |
drawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance, int baseVertex) | GrOpsRenderPass | |
drawIndexPattern(int patternIndexCount, int patternRepeatCount, int maxPatternRepetitionsInIndexBuffer, int patternVertexCount, int baseVertex) | GrOpsRenderPass | |
drawIndirect(const GrBuffer *drawIndirectBuffer, size_t bufferOffset, int drawCount) | GrOpsRenderPass | |
drawInstanced(int instanceCount, int baseInstance, int vertexCount, int baseVertex) | GrOpsRenderPass | |
end() | GrOpsRenderPass | |
executeDrawable(std::unique_ptr< SkDrawable::GpuDrawHandler >) | GrOpsRenderPass | |
fActiveIndexBuffer | GrOpsRenderPass | protected |
fActiveInstanceBuffer | GrOpsRenderPass | protected |
fActiveVertexBuffer | GrOpsRenderPass | protected |
fOrigin | GrOpsRenderPass | protected |
fRenderTarget | GrOpsRenderPass | protected |
GrGLOpsRenderPass(GrGLGpu *gpu) | GrGLOpsRenderPass | inline |
GrOpsRenderPass() | GrOpsRenderPass | inlineprotected |
GrOpsRenderPass(GrRenderTarget *rt, GrSurfaceOrigin origin) | GrOpsRenderPass | inlineprotected |
inlineUpload(GrOpFlushState *state, GrDeferredTextureUploadFn &upload) override | GrGLOpsRenderPass | inlinevirtual |
reset() | GrGLOpsRenderPass | inline |
set(GrRenderTarget *, bool useMSAASurface, const SkIRect &contentBounds, GrSurfaceOrigin, const LoadAndStoreInfo &, const StencilLoadAndStoreInfo &) | GrGLOpsRenderPass | |
GrOpsRenderPass::set(GrRenderTarget *rt, GrSurfaceOrigin origin) | GrOpsRenderPass | inlineprotected |
setScissorRect(const SkIRect &) | GrOpsRenderPass | |
~GrOpsRenderPass() | GrOpsRenderPass | inlinevirtual |