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This is the complete list of members for sksg::RenderNode, including all inherited members.
bounds() const | sksg::Node | inlineprotected |
fInvalObserver | sksg::Node | |
fInvalObserverArray | sksg::Node | |
hasInval() const | sksg::Node | inlineprotected |
ImageFilterEffect | sksg::RenderNode | friend |
invalidate(bool damage=true) | sksg::Node | |
InvalTraits enum name | sksg::Node | protected |
isVisible() const | sksg::RenderNode | |
kBubbleDamage_Trait enum value | sksg::Node | protected |
kOverrideDamage_Trait enum value | sksg::Node | protected |
Node(uint32_t invalTraits) | sksg::Node | explicitprotected |
nodeAt(const SkPoint &point) const | sksg::RenderNode | |
observeInval(const sk_sp< Node > &) | sksg::Node | protected |
onNodeAt(const SkPoint &p) const =0 | sksg::RenderNode | protectedpure virtual |
onRender(SkCanvas *, const RenderContext *) const =0 | sksg::RenderNode | protectedpure virtual |
onRevalidate(InvalidationController *, const SkMatrix &ctm)=0 | sksg::Node | protectedpure virtual |
ref() const | SkRefCntBase | inline |
render(SkCanvas *, const RenderContext *=nullptr) const | sksg::RenderNode | |
RenderNode(uint32_t inval_traits=0) | sksg::RenderNode | explicitprotected |
revalidate(InvalidationController *, const SkMatrix &) | sksg::Node | |
setVisible(bool) | sksg::RenderNode | |
SkRefCntBase() | SkRefCntBase | inline |
unique() const | SkRefCntBase | inline |
unobserveInval(const sk_sp< Node > &) | sksg::Node | protected |
unref() const | SkRefCntBase | inline |
~Node() override | sksg::Node | protected |
~SkRefCntBase() | SkRefCntBase | inlinevirtual |