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render_target.h File Reference
#include <functional>
#include <map>
#include <optional>
#include "flutter/fml/hash_combine.h"
#include "impeller/core/allocator.h"
#include "impeller/core/formats.h"
#include "impeller/geometry/size.h"

Go to the source code of this file.

Classes

struct  impeller::RenderTargetConfig
 
class  impeller::RenderTarget
 
struct  impeller::RenderTarget::AttachmentConfig
 
struct  impeller::RenderTarget::AttachmentConfigMSAA
 
class  impeller::RenderTargetAllocator
 a wrapper around the impeller [Allocator] instance that can be used to provide caching of allocated render target textures. More...
 

Namespaces

namespace  impeller