Flutter Engine
The Flutter Engine
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#include "include/core/SkCanvas.h"
#include "include/core/SkColorFilter.h"
#include "include/gpu/gl/GrGLInterface.h"
#include "include/gpu/ganesh/SkSurfaceGanesh.h"
#include "tools/ToolUtils.h"
#include "tools/window/GLWindowContext.h"
#include "tools/window/mac/WindowContextFactory_mac.h"
#include "include/gpu/ganesh/gl/mac/GrGLMakeMacInterface.h"
#include <OpenGL/gl.h>
#include <Cocoa/Cocoa.h>
Go to the source code of this file.
Namespaces | |
namespace | skwindow |
Functions | |
std::unique_ptr< WindowContext > | skwindow::MakeRasterForMac (const MacWindowInfo &info, const DisplayParams ¶ms) |