Flutter Engine
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radial_gradient_shader_with_animated_color.cpp
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1// Copyright 2020 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4REG_FIDDLE_ANIMATED(radial_gradient_shader_with_animated_color, 256, 256, false, 0, 2) {
5void draw(SkCanvas* canvas) {
6 float p = 0.5 * (1 - cos(6.28318548f * frame));
7 SkColor blue = SkColor(0xff * p) | 0xFF000000;
8 SkColor colors[2] = {blue, SK_ColorYELLOW};
11 SkPoint::Make(128.0f, 128.0f), 180.0f,
12 colors, nullptr, 2, SkTileMode::kClamp, 0, nullptr));
13 canvas->drawPaint(paint);
14}
15} // END FIDDLE
constexpr SkColor SK_ColorYELLOW
Definition SkColor.h:139
uint32_t SkColor
Definition SkColor.h:37
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
void drawPaint(const SkPaint &paint)
static sk_sp< SkShader > MakeRadial(const SkPoint &center, SkScalar radius, const SkColor colors[], const SkScalar pos[], int count, SkTileMode mode, uint32_t flags=0, const SkMatrix *localMatrix=nullptr)
const Paint & paint
double frame
Definition examples.cpp:31
#define REG_FIDDLE_ANIMATED(NAME, W, H, T, I, DURATION)
Definition examples.h:56
static constexpr SkPoint Make(float x, float y)