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Flutter Engine
The Flutter Engine
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#include <string>
#include <vector>
#include "flutter/fml/macros.h"
#include "flutter/vulkan/procs/vulkan_handle.h"
#include "flutter/vulkan/procs/vulkan_proc_table.h"
Go to the source code of this file.
Namespaces | |
namespace | vulkan |
Functions | |
bool | vulkan::ValidationLayerInfoMessagesEnabled () |
bool | vulkan::ValidationErrorsFatal () |
std::vector< std::string > | vulkan::InstanceLayersToEnable (const VulkanProcTable &vk, bool enable_validation_layers) |
std::vector< std::string > | vulkan::DeviceLayersToEnable (const VulkanProcTable &vk, const VulkanHandle< VkPhysicalDevice > &physical_device, bool enable_validation_layers) |