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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::Empty () |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::Color () |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::Color (sk_sp< SkColorSpace >) |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::Blend (SkSpan< const SkBlendMode > blendModes, SkSpan< const sk_sp< PrecompileShader > > dsts, SkSpan< const sk_sp< PrecompileShader > > srcs) |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::Blend (SkSpan< const sk_sp< PrecompileBlender > > blenders, SkSpan< const sk_sp< PrecompileShader > > dsts, SkSpan< const sk_sp< PrecompileShader > > srcs) |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::CoordClamp (SkSpan< const sk_sp< PrecompileShader > >) |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::Image () |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::RawImage () |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::MakeFractalNoise () |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::MakeTurbulence () |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::LinearGradient () |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::RadialGradient () |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::TwoPointConicalGradient () |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::SweepGradient () |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::Picture () |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::LocalMatrix (SkSpan< const sk_sp< PrecompileShader > > wrapped) |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::ColorFilter (SkSpan< const sk_sp< PrecompileShader > > shaders, SkSpan< const sk_sp< PrecompileColorFilter > > colorFilters) |
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SK_API sk_sp< PrecompileShader > | skgpu::graphite::PrecompileShaders::WorkingColorSpace (SkSpan< const sk_sp< PrecompileShader > > shaders, SkSpan< const sk_sp< SkColorSpace > > colorSpaces) |
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