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Surface_Graphite.cpp File Reference
#include "src/gpu/graphite/Surface_Graphite.h"
#include "include/core/SkCapabilities.h"
#include "include/core/SkColorSpace.h"
#include "include/gpu/graphite/BackendTexture.h"
#include "include/gpu/graphite/Recorder.h"
#include "include/gpu/graphite/Surface.h"
#include "src/core/SkSurfacePriv.h"
#include "src/gpu/RefCntedCallback.h"
#include "src/gpu/SkBackingFit.h"
#include "src/gpu/graphite/Caps.h"
#include "src/gpu/graphite/Device.h"
#include "src/gpu/graphite/Image_Graphite.h"
#include "src/gpu/graphite/Log.h"
#include "src/gpu/graphite/RecorderPriv.h"
#include "src/gpu/graphite/ResourceProvider.h"
#include "src/gpu/graphite/Texture.h"

Go to the source code of this file.

Namespaces

namespace  skgpu
 
namespace  skgpu::graphite
 
namespace  SkSurfaces
 

Functions

void skgpu::graphite::Flush (sk_sp< SkSurface > surface)
 
void skgpu::graphite::Flush (SkSurface *surface)
 
SK_API sk_sp< SkImageSkSurfaces::AsImage (sk_sp< const SkSurface >)
 
SK_API sk_sp< SkImageSkSurfaces::AsImageCopy (sk_sp< const SkSurface >, const SkIRect *subset=nullptr, skgpu::Mipmapped=skgpu::Mipmapped::kNo)
 
SK_API sk_sp< SkSurfaceSkSurfaces::RenderTarget (skgpu::graphite::Recorder *, const SkImageInfo &imageInfo, skgpu::Mipmapped=skgpu::Mipmapped::kNo, const SkSurfaceProps *surfaceProps=nullptr)
 
SK_API sk_sp< SkSurfaceSkSurfaces::WrapBackendTexture (skgpu::graphite::Recorder *, const skgpu::graphite::BackendTexture &, SkColorType colorType, sk_sp< SkColorSpace > colorSpace, const SkSurfaceProps *props, TextureReleaseProc=nullptr, ReleaseContext=nullptr)