Flutter Engine
The Flutter Engine
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#include "flutter/flutter_vma/flutter_vma.h"
#include "flutter/fml/trace_event.h"
#include "flutter/fml/unique_object.h"
#include "impeller/renderer/backend/vulkan/vk.h"
Go to the source code of this file.
Classes | |
struct | impeller::AllocatorVMATraits |
struct | impeller::PoolVMA |
struct | impeller::PoolVMATraits |
struct | impeller::BufferVMA |
struct | impeller::BufferVMATraits |
struct | impeller::ImageVMA |
struct | impeller::ImageVMATraits |
Namespaces | |
namespace | impeller |
Typedefs | |
using | impeller::UniqueAllocatorVMA = fml::UniqueObject< VmaAllocator, AllocatorVMATraits > |
using | impeller::UniquePoolVMA = fml::UniqueObject< PoolVMA, PoolVMATraits > |
using | impeller::UniqueBufferVMA = fml::UniqueObject< BufferVMA, BufferVMATraits > |
using | impeller::UniqueImageVMA = fml::UniqueObject< ImageVMA, ImageVMATraits > |