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This is the complete list of members for GrMtlUniformHandler, including all inherited members.
addUniform(const GrProcessor *owner, uint32_t visibility, SkSLType type, const char *name, const char **outName=nullptr) | GrGLSLUniformHandler | inline |
addUniformArray(const GrProcessor *owner, uint32_t visibility, SkSLType type, const char *name, int arrayCount, const char **outName=nullptr) | GrGLSLUniformHandler | inline |
fProgramBuilder | GrGLSLUniformHandler | protected |
getUniformCStr(UniformHandle u) const override | GrMtlUniformHandler | inlinevirtual |
getUniformMapping(const GrProcessor &owner, SkString rawName) const | GrGLSLUniformHandler | |
getUniformVariable(UniformHandle u) const override | GrMtlUniformHandler | inlinevirtual |
GrGLSLUniformHandler(GrGLSLProgramBuilder *program) | GrGLSLUniformHandler | inlineexplicitprotected |
GrMtlPipelineStateBuilder | GrMtlUniformHandler | friend |
kLastUniformBinding enum value | GrMtlUniformHandler | |
kUniformBinding enum value | GrMtlUniformHandler | |
kUniformBindingCount | GrMtlUniformHandler | static |
kUniformsPerBlock | GrMtlUniformHandler | static |
liftUniformToVertexShader(const GrProcessor &owner, SkString rawName) | GrGLSLUniformHandler | |
numUniforms() const override | GrMtlUniformHandler | inlinevirtual |
uniform(int idx) override | GrMtlUniformHandler | inlinevirtual |
uniform(int idx) const override | GrMtlUniformHandler | inlinevirtual |
UniformHandle typedef | GrGLSLUniformHandler | |
UniformInfoArray typedef | GrMtlUniformHandler | |
~GrGLSLUniformHandler() | GrGLSLUniformHandler | inlinevirtual |