Flutter Engine
The Flutter Engine
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#include <cstdint>
#include <memory>
#include <optional>
#include <ostream>
#include <string>
#include <vector>
#include "ax_build/build_config.h"
#include "ax_export.h"
#include "ax_node_data.h"
#include "ax_tree_id.h"
#include "base/logging.h"
#include "gfx/geometry/rect.h"
#include "gfx/transform.h"
Go to the source code of this file.
Classes | |
class | ui::AXNode |
class | ui::AXNode::OwnerTree |
struct | ui::AXNode::OwnerTree::Selection |
class | ui::AXNode::ChildIteratorBase< NodeType, NextSibling, PreviousSibling, FirstChild, LastChild > |
Namespaces | |
namespace | ui |
Functions | |
std::ostream & | ui::operator<< (std::ostream &stream, const AXNode &node) |