Flutter Engine
The Flutter Engine
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#include <cstdint>
#include <memory>
#include <optional>
#include "flutter/fml/macros.h"
#include "flutter/lib/ui/dart_wrapper.h"
#include "flutter/lib/ui/painting/image_generator_registry.h"
#include "flutter/lib/ui/painting/immutable_buffer.h"
#include "third_party/skia/include/core/SkData.h"
#include "third_party/skia/include/core/SkImage.h"
#include "third_party/skia/include/core/SkImageInfo.h"
#include "third_party/skia/include/core/SkPixmap.h"
#include "third_party/skia/include/core/SkSize.h"
#include "third_party/tonic/dart_library_natives.h"
Go to the source code of this file.
Classes | |
class | flutter::ImageDescriptor |
Creates an image descriptor for encoded or decoded image data, describing the width, height, and bytes per pixel for that image. This class will hold a reference on the underlying image data, and in the case of compressed data, an ImageGenerator for the data. The Codec initialization actually happens in initEncoded, making initstantiateCodec a lightweight operation. More... | |
Namespaces | |
namespace | flutter |