Flutter Engine
The Flutter Engine
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#include "src/gpu/ganesh/image/SkImage_RasterPinnable.h"
#include "include/android/SkImageAndroid.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkTypes.h"
#include "include/gpu/GpuTypes.h"
#include "include/gpu/GrRecordingContext.h"
#include "src/core/SkImageInfoPriv.h"
#include "src/gpu/ganesh/GrRecordingContextPriv.h"
#include "src/gpu/ganesh/GrSurfaceProxyView.h"
#include "src/gpu/ganesh/SkGr.h"
#include "src/gpu/ganesh/image/GrImageUtils.h"
#include "src/image/SkImage_Base.h"
#include <memory>
#include <tuple>
Go to the source code of this file.
Namespaces | |
namespace | SkImages |
namespace | skgpu |
namespace | skgpu::ganesh |
Functions | |
SK_API sk_sp< SkImage > | SkImages::PinnableRasterFromBitmap (const SkBitmap &) |
bool | skgpu::ganesh::PinAsTexture (GrRecordingContext *, SkImage *) |
void | skgpu::ganesh::UnpinTexture (GrRecordingContext *, SkImage *) |